Backgrounds design for the upcoming chapter of Firefly Cross. I decided to try something different with this one and make these backgrounds in advance. For these pages, I'll just draw the characters, and I'll manipulate and insert these backgrounds behind them.
It may seem like a bit of a cheat, but I'm not fooling myself. When all is said and done, this will likely have taken more time and effort than just drawing the backgrounds individually. The reason I wanted to do it this way was to give the backgrounds some consistency. I get lazy and things tend to shift around a lot normally. No one really notices, but I wanted to keep the backgrounds fairly stable, so I wanted to give this method a try. Likely just for this particular scenes. But it should be interesting.
Going into scraps because for the most part, these backgrounds are pretty dull, haha!
Dude, that stained glass looks beautiful! Wonderful job on the coloring, Dragon! And sorry I haven't been around your stuff for a while. My link to your comic got corrupted when the Duck changed its format and I never got around to refinding it. XP 'Cause I'm lazy and junk. But! This has inspired me, and I bet I have a lot of fun catching up to do. 8D Can't wait to see what's been going on in Twisted Mirrors!
Also, I think the idea of just inserting the background is rather clever. I hope it works out for you.
It's no problem! The comics aren't going anywhere. They'll just sit there and wait for ya. I never want people to feel like the HAVE to read them, you should just read when you want to! Man, though, the DD redesign did screw up a lot. Bleh. Ah well.
Thanks! I'm glad you enjoyed these! The stained glass especially was kind of fun to do. I hope you enjoy where the comics have gone when you get caught up, too!
I've always felt that to properly draw a comic, the artist needs to at least have several sketches of the background alone from various angles. The characters may be the main show, but SOMEONE is going to notice if the door is suddenly on the opposite wall, or if the couch is suddenly 6 feet from where it was last.
I'll have to try and get caught up with your webcomics (and everyone elses ) I want to see how you put this into motion! Maybe note me a link to the first page you implement this in, because I'll probably forget .
Any comic artist worth his or her salt wouldn't frown on you doing this I think shortcuts are part of the job description! If the fans get grouchy, just ask them if they want less comics but with fully redrawn backgrounds. That should shut them up quick.
I think you're right, though you have a MUCH better work ethic regarding backgrounds than I do. I do often draw out the rooms to try to keep them in place, buuuuuut, I still end up with everything like floating around. IT'S MAGICAL, OKAY?
I wouldn't worry about being behind in the comics, though. They aren't going anywhere. ON the plus side, I will be putting at least one page I'm using these in here on DA...at least I hope to.
Haha, that's true. Though like I said, I think when's all's said and done this will end up being more work overall. Factoring in the work that already gone into them and the additional work required to edit them in...but I think it'll be worth it in the end. Kinda like animation this way!
A better work ethic? To be honest I just do what comes easy for me, and that's painterly loose backgrounds that can change half way through the inking of a character if things are off (and they ALWAYS are). If I had to do a comic, that quality would drop and I might be in trouble because I'm utter garbage at architecture.
Oh man, architecture is the worst. It's why my characters so often find themselves out in the woods, because trees don't need specific designs and no one notices if they shift around a bit (also I like travel stories, but it certainly helps!)
You literally echoed my thoughts exactly! Forests and nature backgrounds are my favorites to do for that reason. When I draw, I like to freehand. Architecture involves a lot of ruler work and precision which are things I'm bad at, or rather, things I don't like to do. I love drawing the figure, and other organic things, because the form and shape are always changing, and you can be forgiven to a greater degree. Hell, if you can't break past the ever-changing nature of anatomy, you'll be punished for it! It's just the opposite in architecture.
But even if you put the raw skill needed for architecture aside... you still need to know how to make buildings and objects look realistic! You need to know where all the pipes, knobs and gadgets go! You need to know how to make an appealing building, and you practically need to know how to plan out a whole city to make it believable... all that work for something almost never noticed UNLESS you screw up! It's even harder when you're working with a fantasy world... sure you have leeway, but certain laws have to be followed...
Yeah, I do a lot of cheating on drawing architecture myself. Draw it vague, draw it kind of warped, make it not look quite real and let the audience fill it in themselves...or - in the case of TM - cover it in a shitload of lines and then you can't see any of it!
I really wish I had the chops to really draw buildings, though. When I see other people do amazing backgrounds and they're so impressive and you're so moved by the background alone and you wish you could do something like it. ...then I would sit down and try and it never comes out. Blehh. BACKGROUNDS!
Some people are just naturally inclined and talented at drawing buildings. I envy them! However I have met some people that can draw amazing buildings, but can't get the human body right, so it can be a trade off sometimes.
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`anmari has been spreading her infectious positivity throughout our community for over 6 years. Throughout this time Ana has been at the core of all things devious, passionately developing an eclectic gallery, helping organise devmeets, participating in chat events and also recently completed dedicating her time as a Community Volunteer. We are absolutely delighted to bestow the Deviousness Award for May 2013 to `anmari, congratulations! Read More